imitate a pattern
Make a pattern in a room. Ask the game player to push some objects to imitate this pattern. Doing this will destroy a wall and enable the player to progress to the next room.
A couple of students in the Murdoch Uni Game Making competition asked me for assistance with this problem.
I have written a demo about how to do this.
I have blogged about how I screamed at my computer due to poor understanding / documentation about how the position_meeting() function works in Game Maker.
A couple of students in the Murdoch Uni Game Making competition asked me for assistance with this problem.
I have written a demo about how to do this.
I have blogged about how I screamed at my computer due to poor understanding / documentation about how the position_meeting() function works in Game Maker.
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