my new game: Africa
Last week I won a 0.2 teaching position at my school in working with new arrivals (mainly from Africa) in improving their ICT skills. This is in addition to my other roles of teaching year 11, 10 and 9 computing and Chess. So essentially I am back on a full load of five lines, although nominally 0.8, because Chess is off line without a full subject teaching load status, even though I am offering it as a SACE Unit (South Australian edu-speak jargon)
This semester my Year 11 course is about Game Design and Making and after a term of skill building we are just starting the design and make your own game part of the course.
So, I thought I'd combine my new role and my established programme by designing and making an educational game about Africa!
In this way I could both improve my knowledge of the countries and conditions my African students originate from as well as modelling for my year 11s the process of designing and making a game myself.
Since I have asked my year 11s to work in groups then I should try to do the group thing myself. I'm thinking that I should setup a wiki and invite others to contribute ideas towards this African game project. I'm currently uncertain about which wiki to use so am seeking advice about that.
Here are my current answers (they will certainly change) to the same four questions that I've asked my year 11s.
Name of your game?
- Curious about Africa?
- Ubuntu, the game ("humanity to others", "I am what I am because of who we all are")
- basic geography and demography facts
- the humanitarian situation, some details
- the politics of Africa
- show and tell followed by quiz for basics (behaviourist / instructionist)
- build Africa from a jigsaw (constructionist)
- shame file (the UN does not look good)
- I have not thought hard about the game play yet
First up I will check that two African students in my Year 10 homegroup like what I am making