Saturday, September 24, 2005

complexity

Modern games are complex and multifaceted, including such things as taking on a new identity, solving many different problems, multiple skills and ability to research. They can require hundreds of hours of game play.

In most cases, my generation does not understand this because such games did not exist when we were young. There are only a very few complex games from my generation such as chess and Go but they are quite different from the modern games like World of Warcraft or EverQuest.

For this reason most of my generation sees all computer games as trivial and becomes concerned about the younger generation wasting their time on trivial pursuits.

This idea is explained very clearly by Marc Prensky in his article 'In Educational Games COMPLEXITY MATTERS'. This is available as a pdf at http://www.marcprensky.com/writing/default.asp

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