ASISTM press release
I'm involved in this project:
Computer Game Design, Programming, Multimedia and Mathematics
Computer game programming has just achieved an enhanced profile in Australian schools.
We’re delighted to announce that our submission for funding to the Australian School Innovation in Science, Technology and Mathematics (ASISTM) Project has been successful.
Visit http://www.asistm.edu.au/successful.asp?st=all to see a summary of all successful submissions.
The Game making submission was authored by a collective of three schools in
The Coordinator of the project is
Our Project goals include:
- to use the motivating power of computer games to improve outcomes in traditional education areas, including design, programming, multimedia and mathematics
- to replicate the highly successful Computer Club project in other schools
- to establish game programming as a well recognised learning tool in Australian primary and secondary schools
- to establish active communities, both of teachers and students, who are enthused by game programming
The Project is funded for the next 18 months but aims to becoming self sustaining beyond that.
If you wish to become involved or obtain more information then please contact either
Forster Engineering Services P/L
Roland Gesthuizen firstname.lastname@example.org
James Powell PowellJ@kardinia.vic.edu.au
Bill Kerr email@example.com
Steve Sakovits firstname.lastname@example.org
Australian Centre for Moving Image (ACMI):
Vincent Trundle email@example.com